![]() By default, you’re decked out in an impressive set of blue (red if player two) armor which makes you resemble a prototypical form of Soul Calibur‘s Nightmare. The important thing is that you can take up to two knights on your six-stage journey. That’s as grade-school of a plot as you can get, but almost no arcade-made games have enough of a story to fill a fifty-page novella. The kings Duke and Narda take up their sword, shield, and armor to slay Zuriv and rescue the princess. Published by Seta, another game company approximately as obscure as Athena, Castle of Dragon naturally involves a dragon, Zuriv, who invades the kingdom of Wenlary and captures its princess. Take Castle of Dragon (or its Japanese title Dragon Unit), a straightforward hack-and-slash actioner that’s all about slicing and dying. They also released a pretty neat arcade shooter by the name of Daioh revered by space shooter fans, but while shoot-em-ups may be what gave them their recognition, they did release games of other genres. Athena is a fairly obscure Japanese developer which never really found much success outside of its native Japan, but it built a modest reputation with the Dezaemon series of “make-your-own-shoot-em-ups” construction games.
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